Mortal Kombat X Vol. 1: Blood Ties: xawb.info: Shawn Kittelsen, Dexter Soy: Books. Find the complete Mortal Kombat X Issues book series by Shawn Kittelsen. Great deals on one book or all books in the series. Free US shipping on orders over. Mortal Kombat X Vol 1 book. Read 40 reviews from the world's largest community for readers. Get over here for an all-new series set before the events o.
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The Art of Mortal Kombat [netherrealm] on xawb.info *FREE* This book is a collection of those visions." Originally issued Mortal Kombat X Vol. 3: Blood. Editorial Reviews. About the Author. Shawn Kittelsen is the writer of Mortal Kombat X, . This book is a prequel to Mortal Kombat X and the story is great. Mortal Kombat X #3 [Shawn Kittelsen] on xawb.info *FREE* shipping on qualifying offers. Scorpion and his newest companion set off in deadly pursuit of.
Is she ready for her first taste … of Mortal Kombat? Collects issues of the new series.
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More Details Mortal Kombat X Issues Other Editions 3. Friend Reviews. To see what your friends thought of this book, please sign up. To ask other readers questions about Mortal Kombat X Vol 1 , please sign up. Roberto Diaz Depends on what you're looking for. If you are looking for a good fantasy action story with character developement, this is not your choice.
This is a …more Depends on what you're looking for. This is a book that tries to cash in from the success of the Injustice line of comics that served as prequels of the Injustice God Among Us fighting game, but with MK characters, no more, no less. See 1 question about Mortal Kombat X Vol 1…. Lists with This Book.
Community Reviews. Showing Rating details. More filters. Sort order. This was so bad.
But also so fun. Just like the storyline in MK9, the story here was just ridiculously random. First, we have Kenshi and his little boy get saved by Scorpion. This was the first time I've seen Scorpion without his mask, and he definitely looks a lot less cooler without it.
Next, Scorpion trains him, then a bunch of spoilers stuff happens. Next, we have a randomly thrust This was so bad. Next, we have a randomly thrust in "sekret origin". So why, you may ask, am I giving this 4 stars?
I already told you. It was fun. It even had Scorpion say, "Round 1. If not Nov 18, Garrison Kelly rated it liked it. Normally, the first paragraph of these reviews would be a brief synopsis in my own words rather than copying it from the back of the book.
Yes, they involve blood daggers that turn their wielders into psychotic savages. And yes, old characters from the Mortal Kombat videogame franchise make an appearance in one way or a Normally, the first paragraph of these reviews would be a brief synopsis in my own words rather than copying it from the back of the book. And yes, old characters from the Mortal Kombat videogame franchise make an appearance in one way or another.
But what the book lacks in coherent storylines, it makes up for tenfold with the violent action sequences. Hell, the daggers that corrupt the minds of their owners do so by traveling through their blood. The positives of this graphic novel are purely superficial, unless of course you have a better grasp of the storyline than I do. If someone can explain this to me and make me feel like an idiot watching Jeopardy, I will be your own personal janitor for a month. Okay, maybe that whole stipulation is a tough bet, but you get the idea.
The graphic novel is enjoyable, but confusing at the same time. This kind of yin-yang dynamic is what makes me want to give the work a mixed grade. Jun 06, Etienne rated it it was amazing. Great comic in the Mortal Kombat universe. Tons of actions And a better storyline then expected! Th illustrations are just wonderful!!
Jan 14, Alicia Riley rated it really liked it. While the book as wonderful art work I feel like they could of done better with story like focuses more on characters development instead of making it feel rush. I still haven't bought the game but you bet I will but something that I wasn't very excited about was the introduction of many new characters.
I'm not a fan of that, anyways, focus on the book. Well, I must say that it is really entertaining and it keeps you reading, the artwork and the colors are amazing, the story not that much.
I found the story me I still haven't bought the game but you bet I will but something that I wasn't very excited about was the introduction of many new characters. I found the story messy going back in time many times, there are too many new faces with no real introduction, too many old faces with small cameos, some faces like Kitana appear in the game but are not in the book and the end is left unfinished and leaves you craving for more. The Best: The artwork. The Worst: The end and the messy story Would I read it again?: Yes, I would.
Do I recommend it?: Not really, only if you are a real fan and downloading the game is in your plans. Anyone who's a die-hard fan of the MK series.
It's not that well-written, I won't lie. But I thoroughly enjoyed it nonetheless. It was very exciting to see some of my favourite MK characters come to life in a medium other than video games and excruciatingly atrocious novels. The story, while feeling a bit mediocre, more than makes up for it with it's vibrant and engaging illustrations. It's quite visceral as expected of MK and wholeheartedly difficult to put away. Even with it's flaws, I give it 5 outta 5 fatalities because, well, nostalg It's not that well-written, I won't lie.
Even with it's flaws, I give it 5 outta 5 fatalities because, well, nostalgia yo. May 21, Randy Daugherty rated it really liked it. A graphic Novel to go along with the new video game We have the kids of the original champions, a new story line and plenty of great graphics, the downside is the number of characters and that the story was somewhat disjointed, still overall it was a good read. Aug 04, 47Time rated it liked it Shelves: So much stuff happens on so many fronts that it's difficult to keep track of everything.
I've played a few of the games in the series and saw the older movies as a kid, but never paid much attention to the story. Its complexity comes mostly from the large cast and this might put some readers off, especially ones unfamiliar with this combat-oriented universe. There's some background that tries to show the characters' motivation, but nothing overly impressive.
The comic mostly excels on the graphi So much stuff happens on so many fronts that it's difficult to keep track of everything. The comic mostly excels on the graphical side.
Story-wise the focus is on another imbalance in the Mortal Kombat universe. An imprisoned god receives help from the mortal realm where an interested party very likely wants to release him from his prison. The god guys must rally to prevent this, but they must first unite under the same banner or risk being defeated one by one. Takeda, Kenshi's son, is sent to Hanzo's school of assassins after his mother is killed. Fox, Takeda's sparring partner, falls under the influence of a voice only he can hear and which tells him to kill the other students and claim a dagger put into Hanzo's protection.
It's one of several used to contain Shinnok, but an outside force has been using them to control people's minds. Kotal is at war with Mileena and her ally Goro after the latter killed his father.
It later becomes clear that he wasn't behind the kidnapping. It was one of Kaileena's agents. May 01, Ann D-Vine rated it liked it Shelves: I am glad - nay, relieved - to report that Mortal Kombat X in comic book form is entertaining in every single way the videogame is.
Mortal Kombat X
If you play Mortal Kombat X and say "I like this," it's almost certain that you will pick up this prequel comic and enjoy it almost identically. The inane, mismatched characters. The over-the-top, almost cringe-worthy violence with X-Rays intact! The audacious, silly, sweeping story, filled with inane, mismatched characters, and over-the-top, cringe-worthy violenc I am glad - nay, relieved - to report that Mortal Kombat X in comic book form is entertaining in every single way the videogame is.
The audacious, silly, sweeping story, filled with inane, mismatched characters, and over-the-top, cringe-worthy violence. And skulls! So many skulls. Both in and out of people's faces. Sometimes both at once, even. See, look, you've probably picked up on the problem.
Mortal Kombat X Prequel Comic Books
Even as a videogame, Mortal Kombat X's story is dumb. It tries really hard, and sure, it's entertaining for all the wrong reasons, but it almost only works because it's a videogame - a fighting game at that - and that's just what they do. Cohesive plots just aren't a requirement for videogames, no matter what some people may try to convince you.
So you can throw in your magical ninjas, zombies, super-spies, cowboys, demons and superpowered Hollywood celebrities, and just let them sit together, like a sordid sort of 80s G. Joe figure reunion, and no-one will bat an eye, except maybe to give you a great big thumbs up for the effort. Not that the writing in particular is a problem in Mortal Kombat's comic debut.
The characters are all treated with the respect you'd expect from such an endearingly popular cultural mainstay.
Classic characters that casual observers will recognize like Scorpion, Sub-Zero, Johnny Cage and Sonya Blade, as well as more obscure favourites like Goro, Rain, Kenshi, and Quan Chi, are given ample breathing room to flesh themselves out and take the stage in impressive action sequences, while newcomers - a cast of youngsters who exist in a sort of "pass the torch" capacity, as well as new monstrous villains to grow cold towards - are introduced satisfactorily and go on to be given quite a substantial amount of material.
The actual plot amounts to little more than sort-of-interconnected vignettes. There is an overarching thread though it's not immediately obvious, or even very well maintained , but mostly the book shines the spotlight and showcases individual characters on their own, personal missions of redemption or revenge or whatever it is the soap opera-esque Mortal Kombat universe has asked of them. Towards the end of the volume, it becomes apparent that there's some kind of effort to string everything together, but as in the games, it's worth ignoring.
The main draw is that these characters are punching the living blood and shit out of each other, and the creative team knows damn well how deep the bloodlust of a typical Mortal Kombat fan runs. It's insidiously violent in the most innovative and creative of ways, and beautifully - and I mean beautifully , as much as a contradiction as that might seem to be - rendered to boot. The artwork is almost disturbingly lush, with the mismatched character archetypes designed elegantly, the environments they occupy lovingly painted, and the unrepentant, bone-crunching, blood-spilling antics laid out and captured brilliantly.
I talk a lot about how much I love creative use of over-the-top, senseless violence in comic books, but Mortal Kombat X - not unlike the game from which it takes its namesake - elevates it to a higher level.
If people's faces being torn off to reveal their bloody, screaming skulls underneath can be said to be an artform, then Mortal Kombat X, perhaps, perfects it. I particularly enjoyed the new characters. Their dialog, and what I guess counts as plot arcs, are really, really good - sort of a Mortal Kombat-flavoured Runaways, in a way.
They were really great in the game, so seeing their backstories, fleshed out and expanded upon, is just a really fun, neat thing to witness. The other newer characters are in here - Kotal Kahn, a big, blue Aztec God fellow, and his followers, the ninja cowboy Erron Black and the bug queen D'Vorah - but, with the exception of Erron Black because I still can't quite get over how absolutely amazing the idea of a cowboy goddamn ninja is, I wholeheartedly preferred the Mortal Kombat X junior cast.
They're almost self-reflective of the series' entire tenure, and that's a rarity - and even rarer is that they're actually interesting, unique characters that I want to read more about, despite being, essentially, just less mature versions of existing fighters. I think, honestly, that exemplifies both the positive and negative aspects of the way Mortal Kombat X's prequel comic plays out.
There is no "cast" here - it literally has a roster of fighters. As a linear story, told with sequential art, it doesn't so much fail so much as just As a series of casually related action sequences, with dialog eloquently written to expound upon the combatants' motivations, it succeeds.
It's one way to write a comic book, I suppose! I just don't think it's really the kind of thing that works especially well when read in a row, as collected editions like this are, y'know I don't really know if there's a way to write a Mortal Kombat comic book any other way, though! As a fan of Mortal Kombat X, this comic satisfied me substantially. Is that Jax in the background? If so, how is he alive?
Mortal Kombat X (Comic Series)
Reiko seems pretty important. Will he be in the game? At the time, it was a neat guessing game. Advertisement The trade does not have that novelty. In fact, might now be even better to read the book after you've finished the game for a better understanding of what's going on in these pages.
The opening story with Scorpion and Takeda, for example, is filled with unexplained pieces of dialogue and references to stuff we haven't played through yet. The book is front-loaded with confusion far too often, and if it weren't for Scorpion being a total badass with an interesting and much-needed new direction, more people would just shrug their shoulders and move on to another series. The dude rides into battle on a T-Rex!Customers who viewed this item also viewed. Chapter Ten: Rating details.
Tons of actions Chapter Twenty-Six: There are two overarching stories here, both of which will probably link up in the second volume. Showing What to write here - great plot, nice drawings with good X-Rays and a lot of characters known from previous parts.